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Obsidian making South Park RPG


shane

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http://www.gameinformer.com/b/features/archive/2011/12/05/obsidian-ceo-on-crafting-the-south-park-rpg.aspx

http://www.computerandvideogames.com/328428/obsidians-south-park-rpg-gets-first-details/

The first game Parker and Stone have directly participated in, writing the script and the dialogue.

Parker has always preferred silent protagonists in RPG's, so the player's character will be silent.

The player's character will be fully customizable.

Your character has a smartphone that acts as the primary game menu and has a facebook-like app show the number of friends you have and your current standing with the various kid factions.

There are five classes, which are wizard, paladin, adventurer, rogue, and a fifth unannounced class.

Obsidian is using the Dungeon Siege III engine.

Obsidian developed a dynamic lip-syncing tool to accommodate changes to the script.

Parker and Stone gave Obsidian 15 years of assets used during the show and a detailed list of approved textures and colors.

Critical hits, cash rewards, experience, and consumables are in the game.

Parker hates unskippable cutscenes.

The humor will be more focus on the games they have played in the past but Parker mentions that games have lampooned other games before so they don't want to do exactly that instead they are focusing more on RPG's on how big and bombastic they can get sometimes.

this.....sounds...

awesome!

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